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AI Insights · Timothy · July 2024

Top 5 3D Anime Games in Denmark Q2 2024: Unified Platform Performance

Explore the performance metrics of the top 5 3D anime games in Denmark for Q2 2024, including downloads, revenue, and weekly active users.

Top 5 3D Anime Games in Denmark Q2 2024: Unified Platform Performance

In Q2 2024, the top 5 3D anime games in Denmark showed varied performance across downloads, revenue, and weekly active users on a unified platform, according to data from Sensor Tower.

AFK Journey from Farlight Games, which launched in late March, experienced a peak in revenue of around $15K in early April but saw a gradual decline to approximately $4.5K by the end of June. Downloads started strong at 3.8K in the first week of April but dropped to just under 300 by the last week of June. Weekly active users began at 5.7K, peaking at 6.3K in the second week, before stabilizing around 3.5K towards the end of the quarter.

Hero Clash: Playtime Go from 9z Games (HK) demonstrated a fluctuating revenue pattern, peaking at $4K in late April before declining to just over $1K by the end of June. Downloads were initially over 1K but dropped sharply to under 100 per week from mid-May onwards. Active users started at 8.7K in early April, showing a general downward trend to approximately 5.8K by the end of June.

Wuthering Waves by KURO GAMES, launched in late May, saw an initial revenue of $3.5K, which increased to $7K by early June, before settling around $5.2K by the end of the month. Downloads followed a similar trend, starting at 4K and reducing to 235 by the end of June. Weekly active users began at 3.6K and declined to roughly 2K by the quarter's end.

Solo Leveling:Arise from Netmarble Corporation, also released in May, generated a revenue of nearly $10K in its launch week but saw a decrease to about $2.7K by late June. Downloads started at 3.4K and decreased to 692 by the end of the quarter. Weekly active users, however, showed a positive trend, starting at 3.3K and increasing to 6.3K by late June.

Genshin Impact by COGNOSPHERE PTE. LTD., an established game, saw a significant revenue spike to $11.6K in late April, followed by a moderate fluctuation, ending at $4.5K in late June. Downloads remained relatively stable around the 200-300 range. Active users maintained a consistent presence, fluctuating slightly around the 6K mark throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024